SpatialMaterial.particlesAnimVFrames

The number of vertical frames in the particle sprite sheet. Only enabled when using constant BILLBOARD_PARTICLES. See paramsBillboardMode.

  1. long particlesAnimVFrames [@property getter]
  2. long particlesAnimVFrames [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    particlesAnimVFrames
    (
    long v
    )

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