SpatialMaterial.particlesAnimHFrames

The number of horizontal frames in the particle sprite sheet. Only enabled when using constant BILLBOARD_PARTICLES. See paramsBillboardMode.

  1. long particlesAnimHFrames [@property getter]
    struct SpatialMaterial
    @nogc nothrow @property
    long
    particlesAnimHFrames
    ()
  2. long particlesAnimHFrames [@property setter]

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