SpatialMaterial.particlesAnimHFrames

The number of horizontal frames in the particle sprite sheet. Only enabled when using constant BILLBOARD_PARTICLES. See paramsBillboardMode.

  1. long particlesAnimHFrames [@property getter]
  2. long particlesAnimHFrames [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    particlesAnimHFrames
    (
    long v
    )

Meta