VisualServerSingleton.RenderInfo

Values

ValueMeaning
infoObjectsInFrame0

The amount of objects in the frame.

infoVerticesInFrame1

The amount of vertices in the frame.

infoMaterialChangesInFrame2

The amount of modified materials in the frame.

infoShaderChangesInFrame3

The amount of shader rebinds in the frame.

infoSurfaceChangesInFrame4

The amount of surface changes in the frame.

infoDrawCallsInFrame5

The amount of draw calls in frame.

info2dItemsInFrame6

The amount of 2d items in the frame.

info2dDrawCallsInFrame7

The amount of 2d draw calls in frame.

infoUsageVideoMemTotal8

Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0.

infoVideoMemUsed9

The amount of video memory used, i.e. texture and vertex memory combined.

infoTextureMemUsed10

The amount of texture memory used.

infoVertexMemUsed11

The amount of vertex memory used.

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