VisualServerSingleton.canvasItemAddMesh

Adds a mesh command to the CanvasItem's draw commands.

struct VisualServerSingleton
@nogc nothrow
void
canvasItemAddMesh
(
in RID item
,
in RID mesh
,
in Transform2D transform = Transform2D.init
,
in Color modulate = Color(1, 1, 1, 1)
,
in RID texture = RID.init
,
in RID normal_map = RID.init
)

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