VisualServerSingleton.immediateCreate

Creates an immediate geometry and adds it to the VisualServer. It can be accessed with the RID that is returned. This RID will be used in all immediate_* VisualServer functions. Once finished with your RID, you will want to free the RID using the VisualServer's freeRid static method. To place in a scene, attach this immediate geometry to an instance using instanceSetBase using the returned RID.

struct VisualServerSingleton
@nogc nothrow
RID
immediateCreate
()

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