VisualServerSingleton.instanceSetUseLightmap

Sets the lightmap to use with this instance.

struct VisualServerSingleton
@nogc nothrow
void
instanceSetUseLightmap
(
in RID instance
,,
in RID lightmap
,
in long lightmap_slice = -1
,
in Rect2 lightmap_uv_rect = Rect2(0, 0, 1, 1)
)

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